Republic of United Worlds
Overview
The RUW is located in the northwestern part of the sector. It a young nation, founded 3 years ago (3 BBT). It is a confederacy of several member states, that function as separate entities, however they must abide to all federal level resolutions and cannot conduct diplomacy with states outside of the Republic. Each inhabited world receives one seat in the Senate (except special cases). The Republic also has a President who is elected in a popular vote of all citizens, but doesn’t posses much power and is just a figurehead.
Culture
The Republic doesn’t have a single culture, as each world often has multiple. However, there are some common traits. People of the Republic are known to be resilient. They have a very strong sense of duty towards defence of the Republic, especially against foreign aggression. AIs are often viewed with suspicion and are regarded as dangerous.
Religion
The Republic has multiple religions, often multiple per world, but a large percentage of the population (mostly humans and darkons) is atheist. The federal government is fully secular and prefers to not get involved with religious matters.
History
The lands that now make up the Republic used to be a part of the Grand Commissariat of Enver. It was a totalitarian and xenophobic state, which enslaved its non-Envari population which it conquered a couple centuries prior.
In 10 BBT the reigning Grand Commissar died and a new one, Hoxha, was appointed. He was a part of a small group of liberals, which disagreed with the Comissariat’s xenophobia and totalitarian structure. He was overthrown in a coup led by a popular Admiral, Iskander. He was the exact opposite of Hoxha and advocated for the complete eradication of xenos. After the successful coup, he pronounced himself Grand Imperator of Enver
Hoxha managed to flee and retain the loyalty of a portion of the fleet and the Envari special forces, Black Guard Commandos. He staged slave revolts on several worlds, begging the Rebellion. Most Envari naval assets were destroyed while still docked as a result of sabotage. Due to both sides having limited naval assets, most battles were fought on land, often devolving into brutal campaigns of trench warfare, sometimes lasting months.
The Rebellion ended in 3 BBT after the Battle of Enver. On the same planet the Republic was proclaimed and its constitution amended. After that Iskander was executed and Enver cracked.
What followed was a period of chaos. Poverty, famine and disease plagued the ruined Republic. Moreover, as discontent rose among the people of the Republic, many states experienced popular revolts or coups by military leaders returning from the Rebellion. These events triggered a complicated web of alliances and political interests, beginning the League Wars (it’s technically multiple wars, but they eventually merged into one). Without a consensus in the Senate, the Republic wasn’t able to directly intervene, only sending minor humanitarian aid.
After some fighting, three factions arose. The Democratic Alliance, composed of various democratic states. The League, grouping fascists, monarchists and other dictators. And the USPR (Union of Socialist Planetary Republics), a single state formed from a union of various sociallist nations. The conflict is still ongoing, but the Democratic Alliance is on the verge of surrender, while the League and the USPR have drawn into a stalemate.
In this chaos, a terrorist organization, the Red Hand, was formed. It advocates for human supremacy (humans are the largest racial group), as well as genetic and mental purity. Anybody who doesn’t conform with their standards is killed on sight. Many people are drawn to it for the prospect of escaping the poverty, chaos and promises of a better future.
Economy
The Republic operates a free market economy with little regulation, but individual states are free to pass their own regulations and operate different economic systems. The federal market is divided between multiple medium to large corporations. Despite the lax regulations, monopolies weren’t able to form thanks to protectionist policies of many larger nations.
Trade
Trade is quite active between various states of the Republic, but it is often difficult due to the ongoing League Wars and extensive piracy. Which is why most trade outside of larger and more powerful states is handled by corporations or local merchant guilds.
Military
The Republic maintains a very small navy of around 5000 ships and a small but elite ground force of Republic Commandos. The military is controlled by the Marshall and the Ministry of Defense. However, major military operations have to be approved by the Senate.
Each state is allowed to posses its own military, which often consist of only a small ground force, as only the richest states can build/buy and maintain a permanent navy. Most often civilian vessels are seized and converted to military vessels when necessary.
Conflicts
The Republic is currently involved in two internal conflicts. A “war” against the Red Hand and the League Wars.
FTL
Quantum Drive - This device allows a ship to use quantum mechanics to travel at FTL speeds. It also allows it to enter an alternate dimension (name TBD) that forms “pockets” inside of realspace. In these “pockets” a ship can travel much faster due to different physics, but is cut off from the outside world except for brief moments when it jumps between these “pockets”.