Map of Terra Aurora

Map of Terra Aurora

This is the map for the Aurora canon, one of the three official South Pacific canons. It is used for roleplaying here on the forums.


(Map of Aurora - Google Slides) - Last update: 13 November 2022
1 toor = 1 km | Draft by phoenixofthesun14 | Created by @Qwert

The canon world of Terra Aurora

Terra Aurora consists of three general geographic areas: The Northern Continent, the Southern Continent and the Archipelago. It can be assumed, the world of Aurora is bigger, however travelling the world has not quite been possible yet and thus the ordinary Auroran, whether peasant or nobility, does not have any knowledge over what is outside of the region visible above, although rumours and stories of what is behind the “blue border” do exist…

New Player…?

…and you want to start roleplaying? First of all: Welcome! A good way of getting involved is to claim a plot and found your own nation. How? Find below the claiming rules, the claiming template and a sample claim. It is also recommended that you read the Getting Started Guide for some useful roleplaying tips and community rules.

Map rules

You have three options to join this canon’s map:

  1. claiming your own plot (maximum freedom in worldbuilding)
  2. co-claiming a plot with other players (for playing together)
  3. adding a nomadic/minority people.

You are currently only allowed to claim a maximum of one plot. A co-claim with another player also counts towards your total number of claims.
There are no restrictions on the number of nomadic or minority people you can add to the canon, however be reasonable.
It is advised to get in contact with other roleplayers of this canon on TSP’s Discord server. Maybe someone else already had an idea for a people, kingdom or story line similar to yours. This might open opportunities to cooperate and create a more streamlined canon.
If you add a nomadic tribe or a minority people, you can add them either to your own nation, to a non-player nation (NPN), a co-op-nation (CON) or another player’s nation. If you place your tribe or people in a nation of another player, please make sure to get consent from them beforehand.
There are no activity requirements at the moment.
When claiming a plot and customising it, please keep the customisation limited to the most relevant stuff.

How to make a claim

Copy the form found inside the code box below and fill it out, and then post it in this thread. If your post receives a like from the map manager (currently @LordGianni) within a few days it means everything is OK. Remember to check the thread after you’ve posted your claim to see if there’s information concerning your claim.

For claiming an own nation or a co-op nation:

**Players:** (only mandatory, if you claim a co-op nation)
**Name of Nation:**
**Coat of Arms:** (Optional)
**Capital:** (Optional; if applicable define the name, location and whether there is a castle)
**Customisation:** (Optional; Cities, castles, names of rivers, ...)

For claiming a nomadic tribe or minority group:

**Name of the nomad group/people:**
**Location of the group/people:**
2 Likes

Name of Nation: Empire of Cerutaine
Coat of Arms:


Capital: Khudealine, named after Khude the Great.
Customization:

Settlements with Castles:
Khudealine
Zavum
Circesium’s Keep

Settlements without Castles:
Mircanium
Ulpia Novomagusium
Lanarum Creek
Vindinium
Olicana
Aecaevium
Layonara

Rivers: Zagusin River

Internal Division: Duchy of Cavonine, Duchy of Lavaritium

Name of the nomad group/people: The Centaur Tribes of the Southern Plains
Location of the group/people: If I had my way, they would be very sparsely spread out around plots 51, 50, 47, 46, 45 and 44.

Players: @Weisserstein and myself (open to other players who want to join as a patrician family alongside us.)
Name of Nation: The Most Serene Republic of Rocova
Coat of Arms:


Greater Arms

Lesser Arms

Capital: Rocova

Customisation:
RED BLOTCHES: If possible, could we have these small man-made islands added to the map?

CITIES (with city walls):
Rocova

LARGE TOWNS (no castles):
Giovane
Lieto
Mieccia

SMALL VILLAGES (no castles):
Oscuro
Pontiscie

FORTS:
Laroccia
Del Capo
Trascurare
Alto Castello
Nuovastrada
Triangolo

(don’t worry if not all of these can fit on the map, they’re not all important.)

1 Like
Players:A_person_that_exists
**Name of Nation:Ancient Kingdom of Khamea**
**Coat of Arms:
**Capital:Parfao, red dot, not a castle** (Optional; if applicable define the name, location and whether there is a castle)
**Customisation:River name:Lotus River. Blue dot Murat, Green dot is Wasji, Purple dot is Suwtek, orange dot is Juma** 

aurora

Name of Nation: Sorven Expanse
Coat of Arms:

Capital:
Web capture_29-10-2022_221618_thesouthpacific.org
Castle
Customisation:
Web capture_29-10-2022_221618_thesouthpacific.org(1)
Note that anything in parentheses is not a part of the name, but is simply what type of thing it is

Players: RobbyTheSeal
Name of Nation: Kingdom of Belsegallia / Belsegallia
Coat of Arms: Not yet prepared, will be added in the future.
Capital: Teranata (northwestern side of harbor in northern island; there is a castle)
**Customisation:**Plot 31. Please name the northern island Belsegallia, and the southern island Tumani Island. Also place one artifact/ ruin on the northwestern peninsula on the northern island and name it “Dorinata” along with another in the eastern peninsula of the northern island labeled “Tourmaline Wastes”. Place one town w/ castle anywhere on the northern island-facing coast of the southern island and label it “Yusugo”.

1 Like
**Name of the nomad group/people:Arzdanx confedederation (shark peoples)**
**Location of the group/people:sea**
1 Like

Name of Nation: Kingdom Of Nova Cimbria
Coat of Arms:

Capital: Nova Kopenhagen
Customisation:
Cities(+ Rivers) Map
Nova Cimbria Map-Cities

Internal Division Map
Nova Cimbria Map-Divisons

The map has been updated. Until next week (Sunday, 20 November 2022) there will be a stop on claiming in case one of the former inactive players tells me, they want to stay on the map.
I hope, this version will already help you in imagining the world better and kickstarting your roleplay though ^^

2 Likes

When will claiming resume? I was hoping we’d be able to bring in more people for that event I’m planning.

On 21 November

1 Like

Name of Nation: Celestial Starlight
Capital: Delphini Isles - Contains a castle and one river. It’s in the center of the nation.

This is the medieval roleplay map, but I’m sure you already know that :slight_smile: You’re going to need to pick a plot from the map before Gianni can get to work adding you to it

Is plot 27 available?

Looks like it
Web capture_23-11-2022_20717_thesouthpacific.org

It can be a bit confusing getting into this, but if you follow the directions on top you’ll be fine :slight_smile:

If you want to make the coat of arms, when I made mine I got this site called Armoria recommended to me; Armoria (azgaar.github.io)

Players: -
Name of Nation: [Title: Alaevritt Fol-Eej ] [Name: Veehlill ]
Coat of Arms:

ec26635b

Capital: -
Customisation:

  • Yifuj Harbour (known towns)
  • Gghja Market (known towns)

-Ahlehu Woods (known locally, haunted forest)
-Trdhu River (river.)
-Ahhuhu Mounts (known locally, haunted mountains)
-Ahrehu Mounts (known locally, wetland mountains)

PLOT: 34
Players: (only mandatory, if you claim a co-op nation)
Name of Nation: Aellanaia
Coat of Arms:
Capital: (Optional; if applicable define the name, location and whether there is a castle)
Veneria, located on the eastern most part of the plot by the seas, Looks like Constainople & Rome combined but with a lot more Jewels & Precousmetals. Has a Gigantic Palace which is also a impregnable superfortress so I guess that counts as a Castle.
Customisation: (Optional; Cities, castles, names of rivers, …)
River Veneris, flows from Veneria to the north of the Empire.

Name of Nation: Aur Spectra (plot 5)
Capital: Riaaki Landing, on one of the center islands.
Customisation:
This monstrosity that I will fix at some point. Capital is Riaaki Landing, major kingdoms include Aoul and Sylar.

1 Like