A1-0 Low Hanging Fruit

Hmm, alright. At this point I think the best way for me to do this is to have them live on space stations orbiting the planet until after the Cruxus Null. Thanks again for helping me figure this out

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Kind of random but I think we should probably create a “Casual Worldbuilding” topic where people can just post random facts/lore and more generally just do worldbuilding exposition that wouldn’t really belong to a specific topic.

At least, I think that would be a good idea. Plenty of the stuff posted in here could benefit for a more dedicated place.

Lmk what you guys think.

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It feels like this topic is the “casual worldbuilding” one you want, I’m not sure why we’d need to make others. It’s good to not put everything into tight boxes

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I dunno, I was thinking about the fact that we also just sometimes have discussions or talk in general on here. But yeah, I guess its fine regardless.

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This is the post whatever you want page

You can make whatever threads you want, ain’t no one stopping you

Yeah, I know that. I just thought I should run this by you guys first to see if it was a good idea.

It’s occurred to me that TwAs doesn’t have the naval capacity to launch more than a couple long-term expeditions into the Tiyanki Territories. For the most part information is gathered by twila offering their services to expeditions around the sector

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Silverspace Dread

Mental Affliction

causes

prolonged viewing of silverspace (through screens, or looking out a window)

prognosis

good, without access to silverspace

Silverspace dread is a well documented condition that causes depression, anxiety, and in rare cases, psychosis. Silverspace dread, in its plainest terms, is caused by prolonged exposure to silverspace, usually when navigating silverspace. Those afflicted often report contemplating thoughts on their mortality and how time passes by. In rarer cases, some report hallucinations of deceased loved ones or major and minor regrets they’ve made in the past. Some report feeling the urge to continue staring into silverspace after self-identifying with silverspace dread.

Silverspace dread is a manageable condition. Flight Surgeons recommend taking breaks between silverspace navigation; for every three hours of navigation, its recommended one hour of break. It’s also recommended to speak to a mental health professional prior to and after navigation. If feeling depressed, do not begin silverspace navigation and speak to your skipper. If feeling depressed during navigation, discontinue navigation immediately and report to a medical facility.

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Self reporting Silverspace Dread cannot get you fired. Know your rights. If depressed, Do Not Navigate!

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speaking of this

let’s talk about silverspace (and realspace) navigation

First, let’s talk about

VVFR or VFR - (Void) Visual Flight Rules
Visual Flight Rules are used in areas that are enclosed or have ‘cramped’ manuevering. Examples include docking at space stations or with other ships.

Ships utilizing VFR must have a pilothouse (bridge) with 180 degree vision in one hemisphere with cameras covering blind spots. Ships unable to utilize VFR might be required to have tugboats or other special conditions when docking at stations. Most ships in the Voidsea are VFR compliant.

aka flying by the mk1 eyeball


VIFR or IFR - (Void) Instrument Flight Rules
Instrument Flight Rules (Fly by Instrument) are used in open space. Instead of relying on the mk1 eyeball like VFR, IFR relies on sensors and instruments. Examples include during brachistochrone trajectory burns or other open space maneuvers.

IFR does not require a pilothouse, but requires cameras on the exterior of the hull for situational awareness. All ships in the Voidsea are IFR compliant.

aka flying by sensor or flying by instrument


SLFR - Super-Luminal Flight Rules
Super-Luminal Flight Rules dictate, you guessed it, faster than light travel. Examples include silverspace travel.

Super-Luminal Flight Rules dictate ship travel in super-luminal environments, namely silverspace and occasionally miral space. SLFR blends VFR and IFR requirements due to the inherent dangers of faster than light travel.

Silverspace travel specifically requires line of sight on travel direction and cameras on the hull to monitor silverspace damage, like sensor and instrument hallucinations, corrosion build up, and material dissonance. There are other hazards, but these are the three major ones.

S&I Hallucinations - as it sounds, sensors and instruments start hallucinating data (obstacles where there are none, ships where there are none, no ship where there is a ship, etc)

Corrosion - atomic structures in silverspace break down to a quark level if not protected. Sometimes ship shields fail, and corrosion starts. Smaller vessels can take heavy damage relatively quickly, and if unable to leave, turn into a quark slush within minutes.

Material Dissonance - Material Dissonance is one of many reasons (outside of operator error) silverspace shields fail. Scientific journals attribute Material Dissonance to objects ‘not belonging’ to silverspace and silverspace rejecting it. Due to this, it can cause shield emitters to fail, power surges in fusion reactors, and unintentional unionization of silverspace cores, causing the ship to rip itself apart during an accidental exit or be placed in a star or in the medium.

All silverspace navigation takes place under Super-Luminal Flight Rules.

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by the way these rules are enforced by the Common Interstellar Aerospace Agency (CIAA) across the voidsea

they monitor damn near everything from ship classifications to aerospace work

they are the second largest employer in the voidsea

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I’ve noticed that I often will start my ooc posts with stuff along the lines of “I just realized” or “the twila would probably”. I just deside that I want something to be part of my lore and then over time I’ll suddenly become really interested in that aspect and begin to explore the natural consequences of it that I never considered. I’ve been thinking about how since the twila (still) trace their origin back to genetic modification, their brains would be built to function better within an interstellar society (one of the things that causes us problems now is that our brains didn’t adapt in our urban world and kind of get fried by it), which would explain why the Aesis twila are so into beurocratic work and desk jobs

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Do any of you have a map without anything on it except the plots and their numbers?

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Yes, it’s part of the top post in the plot request topic

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@Galaxiel I swear it exists but I couldn’t find it when I was looking for it. Do you have one?

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I don’t think I do, sadly.
I suppose I could try and make one, if needed?

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Thank you.

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For everyone’s information because some people clearly didn’t realize it, RATS is a closed and planned out rp, it is not a submit and join thing. The RPers are already decided.

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