A1-0 Low Hanging Fruit

I already asked about that, the changes are still happening unless we decide to do something completely different with A1-0

3 Likes

Okay, thanks for letting me know!

1 Like

Due to all the stuff currently going on with A1-0, I’m considering retconning Enver and doing the Republic instead, since the Enver War is cancelled. I might need to genocide a couple trillion (or maybe quadrillion) Envari but I think it’s worth the cost.

3 Likes

I brought this up in another thread but I’d like to bring it up here. I saw some interest was expressed for this idea in the thread and I want to separate it from the overarching “Fix A1-0” discussion.

This idea solves several problems with the TT and right now. The biggest one is that right now the TT gets very little activity. This is less of a problem with the TT itself and more the a problem with NPNs in general—there are no established community guidelines or NPN “managers” to help someone interested in participating in the NPNs. The sort of structured claiming system I suggest will provide this structure to encourage participation. Another problem is that the TT aren’t really adequately developed. This is sort of the same problem, but still different. We have a culture of community agreement on decisions that affect a lot of people—which is great! but not in this context. When we have NPNs like this people need the ability to go and unilaterally make decisions and I feel that people are wary of doing that, lest they risk incurring the wrath of several people and causing their work to get deleted.

My idea is this: we divide up the TT into many smaller plots. Since the bigger map change is still happening afaik, the number of plots could be anywhere from 30-ish to 100. These plots wouldn’t be displayed on the map—only the most important planets would be displayed, as it is now. Instead, we would have a separate TT map with these plots. People would be allowed to claim a certain number of plots—depending on the total number we have, it could be anywhere from 5 to who knows. The plots would not be allowed to be extensions of the claimer’s nation unless they have a very good reason for it. I initially suggested species limitations but I don’t think those would be a problem as long as we try to keep the number of human nations in the TT down—after all, this is supposed to be a place where you can create a nation different from your main one.

The TT would be managed by a group of territory managers who would make sure that all the rules are being followed. Under this plan, the TT would be a semi-collaborative territory where people generally have discretion to do whatever they want with their plots but they still have to follow a set of rules and engage in TT-wide events and worldbuilding. The territory managers would have discretion to remove people who are refusing to follow the rules and participate in the TT-wide worldbuilding. In addition, when someone leaves the TT, their plots will remain under community control until the managers decide to remove them.

What do you all think?

4 Likes

I think this is an interesting idea, it could also implement a system similar to the one I proposed earlier. I think it’s important to keep a strong set of rules with the TT, it should not just be used to further one’s main star nation. We might also want to consider having one or multiple “UN’s” throughout the TT rather than having each of them go through first contacts recently to the canon

3 Likes

I agree with the latter half, but the problem with making one of these plots someone’s one plot is that these plots are so significantly smaller than normal plots. I doubt anyone would bite except a few people, and at that point we might as well just make the TT a normal plot. If someone decides to use their TT plot(s) as an extension of their main nation, we can just remove them from the TT.

This is a good idea. I’d assume that by the time we are in right now, most of the TT nations would have met most of the others.

4 Likes

It could be similar to how the Unknown Regions in Star War were, where a lot of the nations knew of each other and had even fought, but they didn’t know many specifics about anyone else.

3 Likes

I question if it would really be best to scrap this idea entirely. People clearly desire some kind of outlet for power projection roleplays in A1-0, and I believe that a plot dedicated to acting as a region where people can have proxy wars, satellite states & colonies, anti-piracy expeditions, and other foreign intervention operations on a smaller scale would allow for many new storytelling options if implemented properly. It doesn’t necessarily have to be in the revised Tiyanki Territories themselves, but I think that the idea deserves some consideration.

4 Likes

That is basically what i did with the heartland in Agrippa, there are a bunch of tiny nations there but it’s open for proxy, conquest, etc. like rn a major anti piracy campaign is planned against the pirate republic, a NPN is taking over a long contested system with the help of two player nations and soon enough me, TEM and a npn will be fighting over a resource ritch system. It is extremely fun. Implementing that into A1-0 would definitely reduce the amount of flat out conquest of other player nations and NPNs like we’ve seen plans for before the collapse. I’m in for that idea. One of my main issues with the TT was why can stoinia, a relatively young nation that’s only been in the territories for a century, own a planet there and have kind of hegemony over human NPNs there but no one else can have anything similar, for example when i talked about calerost, which is ancient compared to stoinia and has been in the territories for half a century more buying a desolate system and terraforming it he was strongly against it. Everyone should have the same opportunity.

TLDR i agree with Robby here, the TT should become a battleground of influence and proxy, with some NPNs but with a bunch of space to allow roleplayers to have the option of having fun in it

Also we should create a form for creating NPNs where it specifically says that all worldbulding made for them is owned by the community and one can simply not deleate them to avoid a nother mav killing all NPNs situation

4 Likes

I don’t quite remember if you saw this or not, but here’s a link to a thread discussing this in the Aurora category if anybody here is interested in helping with that.

5 Likes

I meant as in just straight up territorial extensions of their main nations. But you raise a good point. I am, personally, a proponent of the fact that if you do something and back it up with the RP and worldbuilding, then you are fine to do that thing so if someone wanted to conquer one of their plots in the TT with their main nation and they have the RP/worldbuilding then that’s fine.

Mav didn’t kill the NPNs—as he left and is no longer a moderator of the community, he no longer has the authority to kill the NPNs. They’re still on the map, and I removed a few pages from the speedy deletion category that were put there despite us not deciding if we, as a community, were going to retcon the NPNs or not.

5 Likes

Is there any plan on when and how we’re going to decide the fate of Tarassian and Zelvan, and what we’re planning to do with them if we decide to keep them? They didn’t exactly get a ton of activity even before Maverick decided to try to retcon them, and I wonder if it’s really worth using the plots to keep them on the map as-is.

5 Likes

I’m fine with the retcon myself, I just wanted to get a community consensus before we retconned them considering Mav didn’t have ultimate control over the NPNs.

3 Likes

I want to say I heard something about an A1-0 activity check at some point, when (if ever) would that be happening?

When we have discussed and decided how we want to move forward with the canon.

2 Likes

I guess someone should get us started?

2 Likes

I’ll bump this again.

3 Likes

Personally: To ease back into things I wanted to finish RPs I’v started that havnt been retconed.

Rehy’s gonna be staying the same for the future.