SDR Capital Ships

SDR Capital Ships Database
Open Source Database,
Circa 5 ABT

Standardized Naval Ships for the SDR



Corvette – Lightly Armed, Quick Moving (Hull Code: FS, FFL)

Littoral Naval Vessel – Lightly Armed, Quick Moving, Anti Piracy (Hull Code: LV, LNV)

Frigate – Mixed Armament, Somewhat Speedy, Multi-role (Hull Code: FF, FFG, FFM)

Destroyer – Heavy Armament, Somewhat Speedy, Flexible (Hull Code: DD, DDG, DDM, DDC)

Cruiser – Heavy Armament, Slow Moving, Fleet Leader (Hull Code: CC. CCG. CCM)

Battlecruiser – Heavy Armament, Extremely Slow, Fleet Leader (Hull Code: BC, BCG, BCM)

Carrier – Lightly Armed, Slow Moving, Fleet Leader, Starcraft Capable (Hull Code: CV. CVG)

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Explaining Terminology

“What in the twilight stars is CIPDS? Is it great value CIWS?”

– Major Robert Arch, 59th Test and Support Division

This section intends to be a catch all for Terminology that Serniani use.



CIPDS

CIPDS
Acronym
download
A Goalkeeper CIWS, similar in concept to a Serniani CIPDS System

Close In Proximity/Point Defense System (CIPDS) (Pronounced See-pds) is the catch all term for Interceptor or Point Defense Weapons on Serniani Vessels. These range from 50mm Flak Guns, to Laser Weapons designed to combat Missiles in their Sprint Phase. CIPDS also includes the radar systems needed to detect, lock and intercept, which can be helpful in a pinch if you are receiving a wall of fire and need to intercept.


"Cold" Launch

“Cold” Launch
Technical Meaning

A Cold Launch is where a missile is ejected out of the Launcher reorients towards the target/cruise points, before activating the main thruster. The Callsign for Cold Launches is “Camper.”


"Hot" Launch

“Hot” Launch
Technical Meaning

A Hot Launch is where a missile’s primary thruster is ignited in the launch tube, leading to it exiting quickly. The Callsign for Hot Launches is “Brawler.”


Missile Phases

Missile Phases
Technical Guide

Missile Phases are split into various phases. The first phase is call the Operational Programing Phase (OPP). This is where the missile is given instructions, like where it’s going, when to make a turn, when to activate decoys, when to activate validation measures, etc. The second is the boost phase, (BP), in which the missile exits the tube and begins heading towards the target. The third phase is called the scanning or sprint phase (SP). During the SP, the missile is heading towards the target and is actively “Sprinting” towards the target. The last phase is called the Impact Phase (IP). In the IP, the missile either hits the target, or misses, and attempts to come around again to hit the target or explodes after running out of fuel.


ECV

ECV
Acronym

A vessel designed for EWar, or Electronic Warfare. An ECV’s Callsign in a formation is “Raspberry.” ECV stands for Electronic Countermeasures Vessel. ECV’s are completely defenseless, and always travel with companion vessels for Point Defense.


REV

REV
Acronym

REVs are Serniani’s primary mode of getting acquiring research from the field. They are called Research & Exploration Vessels. Most are unarmed and have escorts.


RCL

RCL
Acronym

RCL stands for Rapid Craft Launcher. Essentially, a giant railgun that fires out Spacecraft for their duties.

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Sprinter_Screenshot
Photo Credit - Two Shelter Alliance Navy Sprinter Class Corvettes, Nebulous Fleet Command


SDR Corvettes

Corvettes are the smallest class of ships that are considered large craft. These ships are often used for policing within the Nebula, Anti-Piracy Enforcement, CIPDS (Close In Proximity Defense) for larger ships, Escort Actions, EWar (Electronic Warfare), and ELINT (Electronic Intelligence). Most use Kinetic Weapons, and a few have Bright Space Drives.



XPC-02A "Humbler" Class

XPC-02A “Humbler” Class

This Corvette is small, very automated, and is the first corvette constructed by Laswell Construction Yards. Constructed as a patrol corvette, these remain a popular choice for law enforcement, system patrol, and point defense for larger capital ships.

Crew: 3 Officers, 6 NCOs, 12 Enlisted Service Members

Skeleton Crew: 1 Officer, 2 NCOs, 4 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Shielding

Phase Shielding: Present, Class 4

Backup Shielding: Antimatter Shielding Class I

Phase Shielding


Weapons

2 Tachyon Rift Lasers, 4 CIPDS (2x 40mm Flak, 2x “Sweepers” Laser PDT)


Speed

All Ahead Speed: 200 m/s

Flank Speed: 220-240 m/s


XPC-03A "Firelight" Class

XPC-03A “Firelight” Class

The Firelight is the first corvette designed by Cascade Glass Yard, and was the first successful integration with a brightspace drive. It’s highly modular, making it accel as a multirole Vessel.

Crew: 4 Officers, 8 NCOs, 32 Enlisted Service Members

Skeleton Crew: 2 Officers, 4 NCOs, 8 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Shielding

Phase Shielding: Present, Class 4

Backup Shielding: Antimatter Shielding Class I


Weapon Systems

Weapon Systems: 2x 300mm “Deadeye” Railguns, 4 CIPDS (2x “Page” VLS Interceptor Missiles, 2x “Sweeper” Laser PDT


Speed

All Ahead Speed: 240 m/s

Flank Speed: 260-280 m/s


ECV-001 "Singularity" Class

ECV-001 "Singularity " Class

The Singularity Class is a dedicated EWar/ELINT Corvette, and is heavily automated. It sports top of the line Jammers, and a few variants have bright space drives. Singularity Class Vessels have no offensive weapons, as the Jamming Arrays take up much of the available space. The Singularity Class was designed by Longbow Design Bureau.

Crew: 6 Officers, 12 NCOs, 24 Enlisted Service Members

Skeleton Crew: 3 Officers, 6 NCOs, 12 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking


Shielding

Phase Shielding: Present, Class 5

Backup Shielding: Antimatter Shielding Class 2


Weapon System/Ewar

Weapon Systems: SI-432A Signals Interception System, EA-333 Scrambler, EA-459A “Lockie” Jammer Array


Speed

All Ahead Speed: 240 m/s

Flank Speed: 260-280 m/s

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Raines_Screenshot
Photo Credit: Shelter Alliance Raines Class Frigate, Nebulous Fleet Command


SDR Frigates

A step up from Corvettes, Frigates boast more surface area, bigger engines, Brightspace Drives, and can be flagships for smaller scouting groups. Of course, in larger fleets, they may be used for Point Defense, screening elements, and Sensor Engagement. Frigates can be used for solo ELINT, EWar, Research and Exploration, and SOF Insertions.



FFG-01 "Polymer" Class

FFG-01 “Polymer” Class

The Polymer Class Frigate is the main line screening Frigate, popular for its flexibility and ability to mount several CIPDS systems and the radar equipment required to keep it all working with plenty spare power to run Phase or even Anti Matter Shielding.

Crew

Crew: 6 Officers, 12 NCOs, 24 Enlisted Service Members

Skeleton Crew: 3 Officers, 6 NCOs, 12 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Shielding

Phase Shielding: Present Multilayer I

Backup Shielding: Antimatter Shielding Class II


Weapons

4x Mk. 45 “Kinetic Killers” Coilgun, 6x CIPDS (2x 40mm Flak, 2x Railforce PDTs, 2x Veil VLS), 1x EA-679A Falsefade Interruption & Communication Jammer Array


Speed

All Ahead Speed (Atmospheric): 190 m/s

All Ahead Speed (Space, Sub FTL): 1.5 AU/h

Flank Speed (Space, Sub FTL): 2 AU/h


FFM-02 "Shadowlight" Class

FFM-02 “Shadowlight” Class

The Shadowlight Frigate is a modified Polymer Frigate, removing the guns and some of the CIPDS, and adding Missiles and Ewar systems.

Crew

Crew: 6 Officers, 12 NCOs, 24 Enlisted Service Members

Skeleton Crew: 3 Officers, 6 NCOs, 12 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Shielding

Primary Shielding: Phase Shielding Class V

Backup Shielding: Antimatter Shielding Class II


Weapons

5x “Vanguard” VLS Pods (40 Missiles Each), CLF-405 Hempen Launch and Recovery Hangar, 2x CIPDS (40mm Flak)


Speed

All Ahead Speed (Atmospheric): 190 m/s

All Ahead Speed (Space, Sub FTL): 1.5 AU/h

Flank Speed (Space, Sub FTL): 2 AU/h


FFG-03 "Bismuth" Class

FFG-03 “Bismuth” Class

The Bismuth Class is known for it’s heavy hitting, 1000mm Railgun. The ship is centered around being a sniper, and is very well beloved by crews in the Directorate.

Crew

Crew: 4 Officers, 8 NCOs, 16 Enlisted Service Members

Skeleton Crew: 2 Officers, 4 NCOs, 8 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Shielding

Primary Shielding: Phase Shielding Class IV

Backup Shielding: Antimatter Shielding Class I


Weapons

FCRA-4057A “Distant Shot” Fire Control Radar Array, 1000mm “Shooting Star” Railgun. EA-679A “Falsefade” Interruption & Communication Jammer Array, 2x CIPDS (40mm Flak)


Speed

All Ahead Speed (Atmospheric): 190 m/s

All Ahead Speed (Space, Sub FTL): 1.5 AU/h

Flank Speed (Space, Sub FTL): 2 AU/h

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SDR Destroyers


Photo Credit: A Shelter Alliance Keystone Class Destroyer, Nebulous Fleet Command

Destroyers are the backbone of any good navy. Their relative size, capability, and capacity for brawling, missile spamming, screening, point defense, and their ability to host C2 (Command and Control) assets make destroyers excellent at leading smaller fleets, but they lack the “omph” (firepower) of larger classes, like Cruisers and Battlecruisers. However, trading a little bit of firepower for tactical flexibility is a good trade.



CCD-46A "Fluorite" Class

CCD-46A “Fluorite” Class

The Fluorite Class Destroyer is a dedicated C2 destroyer, with multiple command operations, enough equipment to set up a dedicated command post on a celestial body, and alot of CIPDS to boot. It also has several jamming arrays. The Fluorite Class was designed, and is constructed by Laswell Construction Yards.

Crew: 50 Officers, 100 NCOs, 350 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Phase Shielding: Present, Multilayer Class 3

Weapon Systems: EA-679A “Falsefade” Interruption & Communication Jammer Array, 4x Mk. 45 “Consequence” Coilgun, 2x 300mm “Deadeye” Railguns, 4x CIPDS (Forge VLS, Railforce Proximity PDT)

Full Speed: 60 m/s

Flank Speed: 80-100 m/s


FCD-98E "Zinc" Class

FCD-98E “Zinc” Class

The Zinc Class is the smallest ship armed with a RCL. This allows the Nightshade to assist other ships while providing fighter support. This ship was designed by Cascade Glass Yard.

Crew: 50 Officers, 100 NCOs, 300 Enlisted Service Members, 50 Pilots

Communications Suite - Multispectral Communications, Data Linking

Phase Shielding: Present, Multilayer Class 1

Weapon Systems: EA-679A “Falsefade” Interruption & Communication Jammer Array, RCL-450B “Shippin’ on a Budget” 4x CIPDS (Forge VLS, Railforce Proximity PDT)

Full Speed: 75 m/s

Flank Speed: 95-115 m/s


ECV-23A "Nightshade" Class

ECV-23A “Nightshade” Class

The Nightshade Class, named for the poison common throughout Serniani Planets, is a ECV. Nightshade is common throughout the navy as the go to jamming ship, with defenses to boot. It is an area of denial ship, and is great at jamming communications, even up to the largest ships of a fleet. It’s known in the navy as the “Slow Killer,” since being unable to identify where the Nightshade in a formation is, and killing it before it flips it’s jammers on, can be the difference between life and death.

Crew: 50 Officers, 100 NCOs, 350 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking

Phase Shielding: Present, Multilayer Class 1

Weapon Systems: EA-378B “Silencer” Jammer Array, EA-679A “Falsefade” Interruption & Communication Jammer Array, EA-459A “Lockie” Jammer Array, EA-746H “Active Fade” ELINT & Passive Protection System, 6x CIPDS (2x Veil VLS, 2x “Page” VLS Interceptors, 2x “Sweeper” Laser PDT)

Full Speed: 75 m/s

Flank Speed: 95-115 m/s

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SDR Cruisers

Photo Credit: An Outer Systems Protectorate Navy Ocello Class Cruiser, Nebulous Fleet Command

Bigger ships, bigger scaling, better radars, better missile systems, additional reinforcements, stronger armor stronger everything. Cruisers are often found in Command and Control (C2), or are found with the “Omph” that destroyers and other smaller ships lack. Tactically, they fill a niche role, since they could easily be replaced with larger battlecruisers, or carriers. However, having two Cruisers over one battlecruiser gives more room to maneuver, and is a core part of Directorate Capital Ship Doctrine. Do note, operating a Cruiser by itself, is a death wish. Since they require constant support, be it screening, point defense, ELINT, SIGINT, or Ewar.



RCC-09 "Iridium" Class

RCC-09 “Iridium” Class

The Railgun Carrying Cruiser, better known as the Iridium Class, is a sniper or a brawler, really depending on the captain. You see, these are multi purpose 450mm Railguns. Some ammo is HE-FT, meaning that yes, you could destroy superluminal targets, given timing. Testing into micro Brightspace Drives and Railgun Munitions has also yielded small results, meaning that FTL Rounds is a capability.

Crew: 150 Officers, 300 NCOs, 600 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking, Brightspace Buoying

Phase Shielding: Present, Multilayer Class 3

Armor: 25mm Steel-Titanium Composite Plating

Weapon Systems: 4x 300mm “Deadeye” Railguns, 4x 500mm “Socket Springer” Railguns, 6x “Vanguard” VLS Pods (40 Missiles Each), 6 CIPDS (2x “Sweeper” Laser PDT, 2x Veil VLS, 2x Railforce Proximity PDT)

All Ahead Speed: 100 m/s

Flank Speed 120-140 m/s


MRC-84 "Palisade" Class

MRC-84 “Palisade” Class

The MRC-84, or “Palisade” is a multirole ship being able to be tasked with multiple different refits. As such, The Palisade is one of the most useful ships in the Naval Defense Force, it’s size, different customizations, all allow this ship to remain in service for well over two centuries.

Crew: 200 Officers, 400 NCOs, 800 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking, Brightspace Buoying

Phase Shielding: Present, Multilayer Class 4

Armor: 25mm Steel-Titanium Composite Plating

Weapon Systems: 4x Mk. 45 “Consequence” Coilguns, EA-679C “Falsefade XL” Interruption & Communication Jammer Array, EA-746H “Active Fade” ELINT & Passive Protection System, 6 CIPDS (2x “Sweeper” Laser PDT, 2x Veil VLS, 2x Railforce Proximity PDT) CLF-405 Hempen Launch and Recovery Hanger, QLF-4A Quick Launch Facility, 4x “Vanguard” VLS Pods (40 Missiles Each)

All Ahead Speed: 120 m/s

Flank Speed 140-160 m/s


ECV-91 "Vitreo" Class

ECV-91 “Vitreo” Class

ECV-91, or the Vitreo, is the dedicated EWar, ELINT, and SIGINT Cruiser. The etymology for the word Vitreo comes from the ship being glassy and helping to hide expression, which the word Vitreo means. In this context, the expression is other ships. The Vitreo Class Cruiser excels in masking the presence of other ships, but really isn’t good at fighting.

Crew: 100 Officers, 200 NCOs, 400 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking, Brightspace Buoying

Phase Shielding: Present, Multilayer Class 4

Armor: 5mm Steel-Titanium Composite Plating

Weapon Systems: EA-679C “Falsefade XL” Interruption & Communication Jammer Array, EA-449D “Mocker” Jammer Array, EA-746H “Active Fade” ELINT & Passive Protection System, 6 CIPDS (2x “Sweeper” Laser PDT, 2x Veil VLS, 2x Railforce Proximity PDT)

All Ahead Speed: 120 m/s

Flank Speed 140-160 m/s


MCC-243 "Javelin" Class

MCC-243 “Javelin” Class

The MCC-243 or Javelin Cruiser, is a long distance Missile Cruiser. It’s entire job is lobbing missiles of many classes into space and firing at targets. It has a relatively small Radar Cross Section (RCS) for it’s class size and was initially classed as a destroyer, before being reclassified as a cruiser.

Crew: 150 Officers, 300 NCOs, 600 Enlisted Service Members

Communications Suite - Multispectral Communications, Data Linking, Brightspace Buoying

Phase Shielding: Present, Multilayer Class 4

Armor: 5mm Steel-Titanium Composite Plating

Weapon Systems: 10x “Vanguard” VLS Pods (40 Missiles Each), EA-746H “Active Fade” ELINT & Passive Protection System, 6 CIPDS (2x “Sweeper” Laser PDT, 2x Veil VLS, 2x Railforce Proximity PDT)

All Ahead Speed: 120 m/s

Flank Speed 140-160 m/s

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SDR Battlecruisers


Photo Credit: Two Shelter Alliance Navy Axford Class Heavy Cruiser, Nebulous Fleet Command

The largest class of ships available to Directorate Forces. These ships are symbols of strength, and as such are kept in constant flux, and their presence is always classified until they’re discovered. These ships have great radars, tracking systems, fires, and some have hangars. Point Defenses are minimal, meaning that they always travel with a screening force, and are heavily reliant on Ewar from Corvettes and Frigates.



FBC-41 "Warden" Class

FBC-41 “Warden” Class

The Fighting Battle Cruiser Forty One, also known as the Warden, is an upscaled cruiser, giving it the moniker of Battlecruiser. Not much is known about it, and there are around a hundred fifty in existence.

(OOC: Edits are coming so i published this early. Updates include Skeleton Crew, Crew Size Reductions, Fleet Tactics, Brightspace Drives, Phase Shielding & Antimatter Shielding, other QOL updates, so if this feels rushed, it is.)

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Littoral Naval Vessel


USS Freedom, A Littoral Combat Ship, similar in design and scale to a Littoral Naval Vessel

Designed to Operate in Gravity Wells, Littoral Naval Vessels are lightly armed policing vessels, usually found in System Naval Defense Forces (SNDFs). Used in the context of space, these vessels are fast, using gravity well to their advantage, have light shielding, and are an experimental class developed by Kronos Light Drives Yards.



LNV-002 "Azimuth"

LNV-002 “Azimuth”

The Second LNV Prototype constructed, the Azimuth is a multi-role, cheap, easy to construct, easy to operate, and easy to crew. It maintains good maneuverability while not sacrificing armor and firepower…

Crew: 1 Officer, 3 NCOs, 6 Enlisted Service members

Skeleton Crew: 2 NCOs, 4 Enlisted Servicemember

Communications Suite - Multispectral Communications, Data Linking

Shielding

Phase Shielding: Present, Class 2

Backup Shielding: Antimatter Shield Class I


Weapons

Mk.45 “Consequence” Coilgun, 1x CIPDS (Gale Missile Launcher, 48x CSM-123), MLS-3 (Minelaying System Three)


Speed

All Ahead Speed: 300 m/s

Flank Speed: 350-400 m/s


LNV-003 "Zenith"

LNV-003 “Zenith”

The Third LNV Prototype constructed, the Zenith Class is an upgrade and an overall better version than the Azimuth Class Vessel. Although less multirole, it has more space and is better for it’s intended role.

Crew: 2 Officers, 4 NCOs, 8 Enlisted Service members

Skeleton Crew: 1 Officer 2 NCOs, 4 Enlisted Servicemember

Communications Suite - Multispectral Communications, Data Linking

Shielding

Phase Shielding: Present, Class 3

Backup Shielding: Antimatter Shield Class I


Weapons

2x Mk.45 “Consequence” Coilgun, 2x CIPDS (Gale Missile Launcher, 48x CSM-123)


Speed

All Ahead Speed: 290 m/s

Flank Speed: 340-390 m/s


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