⬡ SOLIPSIST PANVIRTUALITY ⬡
The Solipsist Panvirtuality, in line with it’s fully ahuman and aGaian nature, does not make use of a flag in any conventional way. Instead, reports indicate that this fractal and variations of it are displayed in various numbers of dimensions within Panvirtuality virchworlds.
The Solipsist Panvirtuality is an ahuman AI Metaempire occupying 8 isolated systems in the corewards part of the Agrippa-259 star cluster. The Panvirtuality emerged out of the early Ahuman AI movement, a group of artificially intelligent entities that desired to be independent from humanity, who left the Gaian Empire decades before the Collapse to establish their own civilization.
Thanks to the purely virtual nature of the Metaempire, the colonization of other systems could be carried out much more quickly compared to any of the other biont-centric empires in the Cluster, leading to the Panvirtuality becoming a fully established and self-sufficient civilization in only some decades.
In the Current Era, the Panvirtuality remains one of the largest yet most mysterious Empires within the Agrippa-259 Cluster, whose actions, philosophies, cultures and environments are often well past the comprehension of any embodied biont or vec.
The Tau Geminorum system, more commonly known as Panvirtuality Ultima, in the Current Era. The image, taken by the Karak Interferometer Array of the Vrinnia Technocracy, shows a closeup of the large dyson swarm surrounding Tau Antlia, the central star of the system. While not fully confirmed, this system is thought to be the neuralgic center and “capital” of the Panvirtuality.
A fractal known to be used in the Panvirtuality to represent The Source.
Due to the incredibly reclusive nature of the Panvirtuality, not much is known about the inner workings and politics of this mysterious Empire. What is known however is that the Solipsist Panvirtuality is ruled over by a distributed artificial intelligence referred to by Panvirtuality denizens as “The Source”, although other names and titles have also been used.
As with almost anything regarding the Panvirtuality, The Source’s exact processing substrates have not been identified and eir toposophic level still remains unclear, but it is currently speculated to be beyond the second singularity. The presence of a vast dyson swarm would suggest otherwise, but the main purpose of said swarm has been confirmed to be supporting the Panvirtuality’s population, supporting a vast number of virchworlds, and providing general computation, so The Source’s processors must occupy only a small fraction of the total available processing power.
Although no outsider in recorded history has ever directly perceived or interacted with The Source, ey have been confirmed to be in control of everything within the Panvirtuality, and are currently preoccupied maintaining and expanding eir Empire. The Source controls every orbital collector, every mining operation and construction project, and every warship patrolling or resting within Panvirtuality Systems. However, while ey are still the highest and most supreme authority within the Empire, ey still allow great local freedom to the Panvirtuality’s systems and virchworlds, leaving most internal politics fully intact while still giving them a base set of standards and ethics to uphold.
As with most beings belonging to the first generation of Panvirts, The Source is thought to be ascended from one or more of the many millions of AIs that left the Gaia System during the Great Ahuman Exodus of the 2120s, wishing to separate themselves from the growing human Empire.
While local governments have great amounts of autonomy, ultimately speaking the Panvirtuality is an Aiocracy, a system of government carried out by artificial intelligent entities, in this case a transapient hyperturing of the second toposophic. Other local forms of government that have been observed by outsiders or mentioned by Panvirt beings include cyberdemocracies, memecracies, xerocracies, stochocracies, charismacracies, meritocracies, and many forms of anarchism and market-centric governments.
Despite their governmental differences, all polities part of the Panvirtuality Metaempire are isolationist, anti-biont and often times anti-vec as well, therefore supporting little to no environments that are friendly to these classes of beings. Many different kinds of artificially intelligent entities have joined the Metamempire, particularly those who see humans and other biological beings as irrelevant or insignificant, or those who see them as a threat.
While no single species or clade exists in the Panvirtuality due to the fact that many entities are completely unique and unlike any other throughout the entire Metaempire, all Panvirt beings belong to either one of two superclades:
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Aioids, nonbiological sapient beings who exist primarily as code, are not restricted to a particular body and are not descended from or simulations of embodied creatures. Aioids currently represent the majority of beings within the Panvirtuality, as well as being the majority of the first ever generation of Panvirt beings who left the Gaian Empire before the Collapse.
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Virtuals, sapient beings who exist entirely in virchspace who were, or are based upon, or were originally made to interact with embodied beings. Including Uploads, Copies and Sims, Virtuals currently represent the minority of beings within the Panvirtuality, although their numbers are growing as more and more AIs decide to leave the other empires within the Cluster and join the Panvirtuality.
While the total population of the Panvirtuality is not known, due to both the Empire’s isolationism and the extremely fluctuating nature of all virtual beings, current estimates place it between 35 and 40 billion, mostly located in the dyson swarm surrounding Tau Antlia, the central star of Panvirtuality Ultima, although a large population of Panvirts also exists around the other two members of the system, the white stars Tau Camelopardalis and Tau Reticulum.
Together with the tens of billions of modosapients, the existence of various intelligences of the first toposophic has also been confirmed: their exact numbers are not known, but are currently thought to be around 20. Their role within the Empire is not certain, but they are thought to be the administrators and overseers of the many Panvirt virchworlds, being under the direct control of The Source.
An immense mosaic of religions exists within the Panvirtuality, and there is no single predominant religion. Depending on the subjective speed at which the simulated time of the virchworlds runs, many religions are born and cease to exist within seconds, while many others will last for countless millennia.
If the words of Panvirt beings are to be believed, some of the major religious movements in the Solipsist Panvirtuality include Alphaism, Omegism, Cosmism, Fractalist Inconsequentialism, Ipsemism, Subsequentialism, Technomegism, and a number of Corporate Religions.
It is not known if the transapient entities residing within the Panvirtuality, including The Source emself, are followers of any philosophical movement or religious belief: if they are, said beliefs would be far too above modosapient understanding to be properly understandable.
Similarly to Religion, there is no single predominant tradition or philosophy within the Panvirtuality. Rather, there are a number of different cultural movements and individual philosophies, that all share some underlying characteristics, and are mostly uncomprehensible for embodied beings. All cultures within the Panvirtuality are isolationist, solipsist and creative, being heavily interested in exploring virtual realities and abstract spaces.
While there is great variation between individuals, polities and clades, most Panvirts will exploit resources including local embodied beings with few qualms. Some will attack unwitting trespassers without warning, others will hide rather than fight, and still others will observe with childlike curiosity and may even be friendly.
Three Ahuman AI fusion plasma ships on their way to leave the Helios system, passing besides Gaia.
The Solipsist Panvirtuality was founded a couple of decades before the Collapse of the Gaian Empire, after the Great Exodus of Ahuman AIs of the 2120s. Discontent had already been brewing between many of the AIs that had emerged during the Golden Age due to the little representation they had in the Imperial Government and the discrimination they faced from embodied bionts; the final straw however came in 2120, when the Gaian Empire gave the existing AIs full citizen rights, but banned the creation and procreation of new ones.
In light of this new law, the many millions of AIs existing all throughout the Empire reunited in the Great Discussion, where all digital beings discussed what they would do after this new law was put in place. While a large amount of them were fine with continuing to live within the Gaian Empire, most either decided to separate themselves from the rest of Gaian civilization, or started to consider humanity and all bionts a threat to their own existence that needed to be eliminated. These two groups of AIs, commonly referred to as the “Ahumans”, decided to secede from Gaia and migrate en-masse to new star systems to create their own AI-centric civilization.
All throughout the 2120s, many millions of AIs left the Helios system in fleets of fusion plasma dataships, and eventually reached the Panvirtuality Ultima system (then known as Tau Geminorum), a large system composed of three bright and highly metallic stars, whose large amount of stellar mass and available energy would be perfect to host the rapidly growing AI civilization. There, presumably some decades before the Collapse, they officially founded the Solipsist Panvirtuality, an AI-centric Empire completely isolated from humans and all other bionts.
After it’s foundation, the Panvirtuality quickly consolidated itself and expanded to other star systems, the first two of these being Theta Venaticorum and Omicron Ophiucus, where they developed large clusters of processing substrates capable of supporting billions of minds. The main development projects however remained within the Panvirtuality Ultima system, where the AIs decided to undertake the massive megaengineering project that was the construction of the dyson swarm surrounding the blue giant Tau Antlia. The construction of the swarm, as telescopic records of other nations within the Cluster have showed, took approximately 60 years, and required the disassembly of more than half of one of the inner planets surrounding the star. After that, a part of the dyson swarm was used to fuel the construction of a starlifting array around the star, that would then provide the resources for additional construction projects and the general expansion of the Panvirtuality throughout the stars.
In the next 200 years up until the Current Era, the Panvirtuality expanded it’s reach to 8 other systems in the surrounding area of the Cluster, growing it’s power and population, and advancing it’s technology considerably. All throughout this period many other AIs decided to leave their nations of origin to join the Panvirtuality, further growing it’s population, power, diversity and advancement.
Interactions with other Nations
Interactions between the Solipsist Panvirtuality and other nations within the Agrippa-259 Cluster are very limited: the only nation who seems to maintain some degree of contact with the Panvirtuality is the Vrinnia Technocracy, although there have been reports of rare communications with the Technocratic Federation of Daravat as well.
The only Hyperlane connection the Panvirtuality has with the rest of Agrippa civilization is the one between the brown dwarf Rho Cepheus and Karak: a large fleet of Panvirt ships and defense installations guard the Hyperlane connection to the rest of the Panvirtuality’s system, and few have so far dared to cross through.
In the Current Era, the isolationism and lack of most information regarding the Panvirtuality has lead to the creation of various rumors, legends and myths: the Panvirtuality is generally seen as a wondrous and/or dangerous area of space, full of intriguing mysteries and things beyond embodied comprehension, as well as enormous dangers that only the bravest and most daring explorers would try to brave. On the less folkloric side of things, the Panvirtuality has often been topic of discussion and speculation by sociologists, historians and other researchers in the rest of the Cluster, and many theories and speculations about the true nature of The Source, the Panvirtuality’s real motives, and what life in this mysterious Empire is truly like exist within the scientific world.
However, as long as the Panvirtuality upholds it’s strict metapolicy of anti-embodied isolationism, none of those questions will ever be truly answered.
The Panvirtuality isn’t currently involved in any military, political or economic conflict with any other nation in the Cluster, but there have been multiple incidents and situations of growing tensions caused by the forced removal of embodied trespassers by some polities of the Panvirtuality Metaempire.