(lore book) Gill-atarnië Calerost and mirial space

This is a lore dump thread which will be the main place I’ll worldbuild Calerost and mirial space. If someone else wants to use mirial space in their own thing plz inform me



Princess Esgariel

general Osbion

Edhelerim (plural of edhel) are the main species of Calerost, making up around 70% of the population, and their population outside of it is very small.


They originate from Ilanor, but their evolutionary past is not well known. They show a wide array of skin, hair and eye color. These traits are mostly dependent on genetics, tho the environment in which the mother was during pregnancy and the child is in it’s young age can effect them (stronger UV radiation during childhood may lead to permanently darker skin, high temperatures during pregnancy and childhood might lead to longer and sharper ears, for example). Their well developed senses of hearing and sight might suggest their ancestors ware nocturnal, tho they are mostly active during the day in modern times. A notable trait they have is telepathic empathy, being able to sense other creatures emotions. The average livespan of a edhel is around 95 years, with the highest measured natural age is 142. A exception to this is the emperor, who’s more than 3 centuries old and being kept alive by machines.


Edhel culture varies a lot, but a common thing is high religiousness. The discovery of mirial space and gil miria being a entrence into it, which is described in all of their common religions, is the cause of this.

(More will be added)



ancient Calerost was well known for it’s archers

solider of Calerost during the 2nd continental war

a early calerostan spaceship

the CRNS Gilrain, first ftl capable calerostan ship

The earliest surviving record of Calerost is from the medieval era of the planet, where “the serene duchy of Calerost” is mentioned. It was located on the northern area of the supercontinent. With time Calerost conquered or diplomatically annexed all of it’s neighbors, forming the empire of Calerost, but it still wasn’t concidered a major power. Calerost truely becomes one of the main players on the international stage with the industrial revolution. Because of the vast amount of natural resources in it’s territory Calerost was one of the first to industrialize. Soon the nation started to assert influence all over the continent, and because of conflicting interests the first continental war happens, in which Calerost and it’s allies are victorious. After it there ware 2 more, with the result being Calerost becoming a hegemon over the whole world after the third, eventually leading to the treaty of grand union, unifying the planet into a single state.

Around the time of the second continental war space technologies started to be developed, with the rocked being invented. All the major powers engaged in a massive space race, that didn’t end truely untill the 3rd continental war. This lead to fast development of the industry and colonization of their star sistem, but with no other planets being naturally habitable or suitable for geoengineering and terraforming projects developing superluminal travel became a priority in the field. Soon after the discovery of exotic matter this was achived, with the Gilrain being the first FTL capable calerostan ship



Gil Miria, also known as the Mirial wormhole

artist’s impression of traveling trough mirial space

Because of it’s proximity, anomalous data and readings and cultural significance Gil Miria (it’s name meaning “gem star”) was one of the first interstellar bodies visited after the invention of FTL travel. Scientists ware stunned by it. It was a wormhole leading to a nother dimension, where some laws of physics are altered. This dimension because of it’s gem like looks was called mirial space. Mirial space is more energy dense than realspace and allows acceleration to virtually infinite velocity (VIV for short). There was a catch tho, deceleration in mirial space is near impossible without external help, and braking out of it releases a pulse of energy that if going too fast can destroy a vessel. Braking out of mirial space (which is only possible in gravity wells because of the thinner border) at VIV velocity would vaporize the ship before it could even start to exit. Because of this conventional mirial travel is limited to a speed of 5 light years in 5 minutes. A work around to this was discovered tho, beaconed mirial travel. Using a pair of specialized structures, one in realspace and one in mirial space, called beacons, it is possible to decelerate from VIV to a safe exit velocity. The beacons expell the excess energy in the form of strong laser like beams of wide spectrum electromagnetic radiation. The development of mirial beacons is concidered the most important invention since the FTL drive.

The main advantage of both gated and ungated mirial travel is very high speed, but the main drawback is that it’s a one way trip, as most ships can only enter mirial space trough Gil Miria. A exception to that are starbrakers, but because of their masive size and complicated and expensive nature they’re only a few in existence, the most famous one being the imperial throneship



his most elevated highness, tararan Edhelgil Belaith Oialë, more commonly referred to simply as "the emperor

the imperial throneship, seat of the emperor, largest ship owned by Calerost

The emperor is the head of state of Calerost. He has apsolute power, but rarely directly governs the empire, the grand council and one of his descendants acting as a regent ( currently princess Esgariel) doing most of the work

The emperor himself is 470 years old, far beyond a normal Edhel lifespan, and being kept alive by a extensive sistem of life support, culminating in the suit he’s wearing. Because of that the emperor rarely leaves the throneroom, and never leaves the throneship. He is known for great wisdom, but even more for great thelepathic abilities. While normal Edhel only have telepathic empathy, the emperor with age and practice developed full telepathy, being even able to preform telepathic torture (his favorite means of doing so being making the victim hear the screams of a whole civilization begging for mercy while being exterminated).



the main megastructure of Tartirion

Tartirion (meaning high watchtower) is a space station of megastructural proportions, located around Gil Miria. It has a diameter of 1km, and population of 1 million. Tartirion was constructed during the mirial war with the purpose to stop the mirialine from conquering the wormhole or launch attacks into deeper imperial space. The station’s effectiveness was shown in the third battle of Gil Miria where aided by some ships it successfully fended off yhe mirialine fleet attacking.

Tartirion is a mixed used station, first established by the military but later also inhabited by civilians, mostly because of it’s strategic location and trade possibilities. Tartirion is heavily armed itself hosting many coilguns, mirion lances and torpedo tubes, but it is also aided by a system of 40 orbital superheavy mirion lances and 5 orbital ultraheavy lances, which on their own are a impressive defense, made possible only by the natural mirions in the area, produced by the wormhole, being sucked in as fuel for the guns.

Tartirion also has the role of coordinating VIV travel across the whole empire, it’s supercomputers providing jump solutions to smaller ships which can’t calculate their own as well as regulating trafic trough the wormhole, even tho rarely it’s trafic exiting the wormhole, mostly entering it.



A Edhel priest

Edhel inquisitors hide their faces behind masks while enacting judgement so the guilty doesn’t know who they ware sentenced by

The grand inquisitor is the head of edhel religion as a whole

Religion plays a major role in Calerost on every level: personal, public, politics and judicial, tho it is most influential in the judicial system.

Religion in the judicial system

Calerost devides crimes into 2 categories: state crimes and religious or sinful crimes. State crimes are acts that defy national law, while sinful crimes defy religious law (note: not every sin is a crime, lighter sins aren’t criminally punished). The convicted first goes before a state court, and if it finds that he might be guilty of not just state crimes but also sinful crimes he’s sent before the inquisition, the religious court system of calerost. The inquisitiry court is made up from 4 groups: the inquisitor, the defendant and his assisting lawyer, the prosecutor, and the jury, made up from 5 non bias priests who’s role is to help the inquisitor make judgement.

It is aproximated that in the star empire there are a total of 2.1 billion, devided into smaller inquisitions based on planets, which all together form the order of inquisitors. The head of the order of inquisitors is the grand inquisitor, who is also the grand priest of the edhel religions (more info on this in a future post).

Religion in politics





House Haerelben is better known as the imperial family. They have ruled Calerost since 437 BEU, seizing it after house Orelben, their rivals and previous imperial house, went extinct. They’re highly revered and respected by all noble families for their leadership of the nation and fair rule. The head of the house is his most elevated highness, tararan Edhelgil Belaith Oialë, current emperor of Calerost.


House Harthor is the closest ally of the imperial family. Tracing their roots back to the serene duchy of Calerost, they have been a powerful family their whole existence.

They ware granted Celianor by the imperial family as soon as the colony grew to a size that it needed, and just rose in power since then. Besides the imperial navy they have the biggest fleet in the star empire, numbering 8000 ships and even including a starbraker, one of the 3 that aren’t owned by the imperial navy. Their navy also, unlike other ducal fleets, is fully technologically up to date. Both of these facts are because of the Celianor megashipyard, the biggest shipbuilding facility in Calerost, which they control and have the rights to use for themselves.

They’re fierce rivals with house Lanthirphen, dukes of Celebar, their rivalry tracing to the Calencaras war when they kicked out a junior branch of house Lanthirphen from the county of Calencaras and appointed their own cadet branch, house Laurphen, to the role.

The head of the house is duke Celebrenion Dírhael of Celianor, but a nother notable member is his eldest son and heir, admiral Tangadon, who lead the Calerostan fleet in the wormhole war


House Lanthirphen traces it’s roots far back, but has only become major during the Miraline war.

Originally the counts of Calencaras, they have gained the reputation of being fearless warriors and have lead the empire into battles against the Miraline countless times, shedding much of their own blood. For their bravery after the war ended they ware granted the duchy of Celebar, while they left Calencaras to a junior branch of the family.

Finding Celebar basically ruined they made a deal with the inquisition, eventually becoming their biggest allies, house Lanthirphen being dependent on them to effectively rule the duchy. They’re known for being cruel and their strong rivalry with house Harthor, as well for their large fleet, numbering 5000 ships, and like their rivals including a starbraker.

The current head of the house is duke Naegrion dagrassaeb of Celebar.

more houses will ne added soon



The phrase divine couple refers to the two highest gods in the calerostan pantheon, the supreme godess Cuivië and her husband Queltar.


Cuivië, godess of death and ruler of the afterlife

Cuivië is the godess of death. In calerost death is not seen as leaving the world in the traditional way, but ascending into the relm of the gods, which is filled with eternal bliss and happiness. Cuivië acts as a judge, deciding if someone is worthy or not of ascension. If she decides someone is not he is sent to the endless fire to be cleansed in flames untill the end times when they will be judged again.
She is the eldest and chief among the gods. She rules over then together with her husband and is known as a cunning, fair, and merciful ruler.
The edhelrim sometimes refer to her as mother as she is responsible for their creation, and the edhelrim inborn telepathic abilities are her greatest gift to them, and are known as the gift of Cuivië because of that. Anybody who has the gift is considered part of the edhelrim, people of the stars (the word edhel comes from the ancient word el, meaning star. In modern standard unified edhelrim the word gil is used instead for star) and children of Cuivië.


Queltar, the god of war, lord of nightmares and revenge

Queltar is the god of war, honor and vengeance. He has many other names, like the lord of nightmares and revenge, the divine avenger, most honorable among existence, etc. The miraline worshiped a distorted view of him, calling him the blood god. He is said to have gifted the edhelrim with a sense of honor and a consciousness to make them able to please the gods easier. Queltar’s wrath is one of the most feared things in edhel religion. One may anger him by dishonor. He often appears to heavy sinners who try to talk to their dead using oloroft (some believe that it is not him present but that it’s a manifestation of the sinner’s consciousness). Depending on the severity of the sins and how hardened the sinner is in them his demeanor changes, from a calm, peaceful father like figure giving advise, to a hellish, painful nightmare, hence the nickname lord of nightmares. Soliders often call on him in battle to aid them. He is also responsible for maintaining the eternal fire and making sure that no sinners escape and keeping track how much each one must be cleansed.